Technology Requirements: Light Infantry Doctrineīuilding Requirements: Barracks or Military Governor's Barracks anywhereīuilding Requirements: Army Staff Collegeīuilding Requirements: Military Governor's Barrack in Hungary Technology Requirements: Machined Riflingīuilding Requirements: Military Governor's Barracks in Croatia Note: Some of the buildings required to build some of these units do have technology requirements.īuilding Requirements: Military Governor's Barracks in Hungary I mentioned Austria's entire unit roster in a previous section but here I will explain where to build the more unique/DLC units and any technology that is required to build them. Recruitment capacity (units in training):3īuilt in your nation's Capital (which should be Vienna) Third Rate (along with an Admiral's flagship variant)įirst Rate (along with an Admiral's flagship variant)Īustria like every other major faction has two unique buildings along with a wide variety of unique units for it's army, this section will detail the effects of these unique assets and where to build them.īuilt in your national capital (which should be Vienna) Light Galley (requires territory in the Baltic Sea or the Mediterranean Sea)įifth Rate (along with an Admiral's flagship variant) Galley (requires territory in the Baltic Sea or the Mediterranean Sea) Mounted Tribal Auxiliary (Requires territory in the Americas) Native Bowmen Auxiliary (Requires territory in the Americas) Native Warrior Auxiliary (Requires territory in the Americas) Native Musketmen Auxiliary (Requires territory in the Americas) Ghoorkas (Requires the Kashmir territory)ĭahomey Amazons (Requires territory in North Africa with military buildings) Pandours (Requires territory in the Balkans) Native African Infantry (Requires territory in North Africa with military buildings) Native Indian Cavalry (Requires territory in India with military buildings) Republican Guards (requires government change to republic)Ĭonscripts (requires government change to Republic)Ĭolonial Light Infantry (Requires territory in the Americas, India, Middle East, and North Africa with military buildings)Ĭolonial Line Infantry (Requires territory in the Americas, India, Middle East, and North Africa with military buildings)Ĭolonial Light Cavalry (Requires territory in the Americas, India, Middle East, and North Africa with military buildings)Ĭolonial Dragoons (Requires territory in the Americas, India, Middle East, and North Africa with military buildings)Ĭompany Infantry (Requires territory in India with military buildings)Ĭompany Cavalry (Requires territory in India with military buildings) The previous section covered the strengths of the Austrian army and navy this section will simply list the full roster of units available to them. Military Weaknesses Austria is known for having the one of the worst line infantry in the game stat wise other than that Austria's military is very solid, though to get their very powerful light infantry you will need to get deep into the military section of the tech trees. Austria can also get Hungarian Grenadiers and Hungarian Hussars from Hungary which are very good units. Austria also have a strong cavalry roster with the game's best Uhlans (mass recruitable lancers) and the game's best Cuirassiers (mass recruitable heavy cavalry). Windbusche Jaegers but they also can recruit Pandours from the very beginning of the game. Though mostly weak or easily to wipe out one by one, you are still surrounded by rivals, upstarts minor nations like Venice or a German minor might surprise attack you while you are busy with major rivals like Prussia and Poland-Lithuania.Īustria benefits from having very strong light infantry with units like Grenzers and Another big strength for Austria is that all of it's victory conditions are extremely close and are easy to get very early. The nations that neighbor you are also weak or easy to conquer, Prussia can be devastated by easily going for Berlin, Poland-Lithuania is large but has a small weak military, the Ottoman Empire is big but obsolete military and undefended Balkan regions, and you have many single region nations that can be easily wiped out in a single battle. Your starting regions and most of the regions that neighbor you are mostly catholic so religion unrest isn't too big of an issue. Map Position/Starting Stance Strengths: Austria starts out in the middle of Europe with multiple major cities ripe for recruiting they also have Hungary which despite not being a major city is still a good recruitment center.
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